Eldar Unit Tactica: Warp Spiders

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I have always loved warp spiders, they have helped me much. I have learned much on how to use them, and how not to Sad.
I'll give all I know to show this is an awesome unit to have in an eldar army
And what they shouldn't be used by
Pros:
  • Extreme manuverability: move through walls!!
  • Extreme Firepower: 10 guys unload 20 st. 6 shots
  • Great armour
  • Good stopping power
  • Great shooting skills.
Cons:
  • Bad hand-to-hand (whats ws4 st3 gonna do when flayed ones charge you?)
  • chance of calamity on 2nd jump
  • Bad toughness ( like all eldar though)
  • Exarch hand-to-hand weapons waste (flayed one comment)
Some may know more on how to use them, but here are some things I saw can help.
Exarch upgrade weapon, forget what it's called, is actually quite useful Grin.
You may have less firepower, heres the good thing about it I'll make a situation:
Warp Spiders behind wall, assault marines come to lay waste on your troops. You move warp spiders to where they're in range, unload everything, but then your exarch will definetly kill one. With that one guy gone, plus all the deaths from deathspinner overload, they will most likely be pinned down, and then you can run away and finish them the next turn.
Next tactic:Coils of lamentation
Warp spiders are good with killing hordes, or tough infantry. Now, when killing hordes, say IG. Go for the side with the most important units, like a command squad. Kill them out, run away to cover, go for the next important target. The objective is to kill out the brains, so then the backbone opens up, and the vertebrea is open for the kill.
Next tactic:Deepstriking
I'm not fond of deepstriking warpspiders, but if you do, make sure you put them in a position where the enemy can't get to them, and then use another tactic.
Next tacticTank Busting:
They can ge glancings on things like sentinels, back of most tanks, etc.
Keeping away from assault:
Always have withdraw, it can save you from losing 232 points!! The exarch may look cool with power blades, but they aren't an assault unit!! ( They were kind of in 3rd edition) If there are assault units coming for you there are three things you can do. Blow the up with mass firepower, blow them up with mass firepower and try pinning them, or run away like a sissy baby. To keep away and still get shots, go to places they can't get to!! buildings, towers, but don't stay in them.
You can go in assault if you know spiders are better, I'm just giving heed that something may happen where you charge a stronger squad.
That is it, so I hope I've shown you how good Warp Spiders are, and hope you use this post well Grin.
 




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