Shark Heavy Battle Suit

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TAU XVHB 208 SHARK (Heavy Battle Suit)PTS        WS    BS    S    T  W    I    A    S250          2      3    8    5    3    2    2    3+/4+inv.ARMOR AND EQUIPMENT:-The Shark is basically two Broadsides made into one.-The Shark is twice as tall as a Crisis Suit and counts as a Special Character taken under a heavy weapons choice.It Can only be used when special characters are allowed.-The Shark has a Shield Generator a Multi Tracker and a Target lock built in and a special Drone Controller, which controls 4 Gun Drones or Shield Drones-At standard statistics. (Add 40 pts for Shield Drones.)-Drones form their own unit and are programmed to protect the Shark at all costs.WEAPONS:-Do to the larger, Heavier Battle Suit frame the Shark can move and fire heavy weapons. It can also carry much stronger weapons and more ammunition.1. Burst Cannon                  18"Range    Str 5      AP5    Shoots    8 Linked2. Missiles                          36"Range    Str 7    AP4    Shoots    4 Heavy3. Twin Linked Rail Gun    72"Range    Str10    AP1    Shoots    1 Linked NOTE: Smart Missiles may be used  instead of Missiles with there standard statistics Note: No submunition rounds.MOVEMENT:-The Shark can move up to 6" and fire all weapons in movement phase.And may move another 6 inches int he assault turn.Forward or backwards and does not have to move 6" to get into an assault.ASSAULTING:-The Battle Suit is considered a Monstrous Creature in an assault against a vehicle.-If the Battle Suit assaults it attacks at its Strength 8+2D6 against vehicles.-The Suit is too big and bulky to pursue after an assault and must hold it's ground.DAMAGE:-Once all Drones a destroyed then wounds are taken from the suit. Normal save applies.FrontGallery image
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