Chaplain Redemption Squad

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On rare occasions it has been known for a chapters Chaplains to gather together in one squad and lead the army to battle as one group. Usually this is done as desperate measure to restore morale on those infrequent occasions when the Adeptus Astartes have begun to lose ground to the enemy. A Redemption Squad can restore the morale to a hesitant army, and provide the impetus to break a siege, or lead a final desperate counter attack or last stand.

Cost: 100 Points + models
Unit: The unit consists of 1 Master of Sanctity* and 5-10 Chaplains.
*The Master of Sanctity can be replaced by an Intergattor chaplain or other 2 wound chaplain, or a special character chaplain such as Lemartes or Grimauldus. It must be clear who the squad leader is.
Special Rules

Death Before Dishonour

All the chaplains lose the independent character special rule. The chaplains for a single scoring unit. They may still select equipment from the armoury/unit entry as normal, but remember that the unit must move at the speed of the slowest model.

Honour of the Chapter:


All the chaplains are fearless. All space marine units from the same chapter within 12" of the Redemption Squad are fearless as long as the Master of Sanctity or unit leader is alive. As long as the squad contains the maximum number of models, 11, then all marines from the same chapter within 24" are fearless.

Litanies of Hate:

So strong is the  righteous fury and anger of the chaplains that they may re-roll failed rolls to hit in the first round of combat regardless of whether or not they charged. In addition on a turn that the Redemption Squad charges all members of the unit may re-roll failed to wound rolls. As long as the master of sanctity is alive then all marines from the same chapter within 12" of the unit at the beginning of the assault phase of  may re-roll failed rolls to hit on the turn they charge. If the squad contains the maximum number of models. 11. this is increased to 24".




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