House Rules- Ork Dakkalord Battlefortress
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I've been really tempted by the "new" stormlord kit to take a looted one for my orks. Looking at its rules i don't think fielding a looted one would be very fair because i would be paying lots of points for a model with some guns that'll rearly hit their target because of the puny Ork BS Definition: Battle Sister or Ballistic Skillof 2!
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Ork Dakkalord Battlefortress
Dakkalords are looted imperial Stormlords that have been given many enhancments. These are only found amongst Death Skull tribes with a single exception of Colonel Sorcks Warband who field many of these behemoths. Once Sorck has done some tinkering and repairing of a crippled imperial stormlord it is put into service but it must pass Sorck infamous test first- this is seing if the enhanced Vulkan Megabolter (known as the "Hellreaper" by Sorcks boyz) can blow up another Warbosses fortress in a single volley of shooting.
Cost | Front | Side | Rear | Bs | |
Unit | 500 points | 14 | 13 | 12 | 2 |
Type: Super-Heavy Veichle
Structure Points: 3
Weapons and Equipment:
- Hull-mounted Hellreaper
- Hull-mounted twin-linked big shoota
- 2 Sponsons each with one Zzap Gun and a twin-linked Big Shoota
FOC Selection: 1-3 Ork Dakkalords are a single Warmachine detatchment for an Ork army.
Options:
- May be given a Kustom Forcefield for +50 points (a kustom forcefield gives the Dakkalord D3+1 powerfields at the beginning of the game)
Range | Strength | AP | Type |
60" | D6+2 | D6 | Heavy 6D6 |